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During the Winter 14 Season, the Simulation Football League and CAG NFL entered into a mutual partnership to promote both projects, 2k football and All-Pro Football 2k8. During all SFL broadcasts, CAG NFL will be featured with updates and information about their league. CAG NFL Commissioner Tim Johnston became the owner of the first ever SFL expansion team - the Baltimore Crabs - last March. Thomas Paterniti - former Crabs head coach - is the new owner of the Minneapolis Maulers. Joel Lynn and Jermaine Smith are the newest SFL owners in Santa Fe and D.C., respectively.

 

ABOUT CAG NFL

CAG NFL is a sportsmanship first, All Pro Football 2K8, 20 created players (CAP) league. It is football 24x7x365. You play the roles of owner, GM, coach and players on your NFL team! A simple set of rules govern each game. Each season, teams compete for the coveted dazzo47 Championship Trophy, championship medal and name engraved on the 'CAG NFL Wall of Champions'. Vertigho has described APF as 'the holy grail of simulation football'. The league comes alive with game reports, a RADIOcast, videos, up to date standings and daily forum discussion.

SUMMER 13:

 

 

The New York Knights won their first title, defeating the Oklahoma City Renegades 45-41 in Orlando, Florida.

 

WINTER 14:

 

 

The Orlando Intimidators won their first title, defeating the Oklahoma City Renegades 42-24 in New York, New York.

 

SUMMER 14:

 

 

New York became the first team to win two championships, beating San Francisco on a safety, 22-20 in Kailua, Hawaii.

 

WINTER 15:

 

 

The Maulers became the first team to finish a season undefeated - 10-0 - defeating Orlando in the Championship Game 42-24 in Baltimore, Maryland.

The Simulation Football League was established in 2013 with the intent to provide the highest quality simulation football product in the world. We strive every day to give owners and fans the experience of a lifetime with real-to-life broadcasts, analysis  statistics and so much more. 6 of the 8 SFL owners are former members of the World American Football League (2009-2013).

simulationfl@gmail.com

Cameron Irvine

Commissioner/Play-by-play Commentator

Commissioner Cameron Irvine comes to the SFL after serving as Commissioner of the WAFL from 2009-2013. Under Irvine, the WAFL completed two successful seasons and enhanced the quality of simulation football's rich history. Irvine is a graduate of Texas State University with a Bachelor of Science degree in Journalism. Irvine currently works for the New Braunfels Herald-Zeitung and Fox Sports.

Kyle Walsh

Deputy Commissioner

Walsh co-founded the SFL with Irvine and was with the WAFL all five seasons (test seasons one and two in 2009-2010, WAFL seasons one, two and three in 2011, 2012 and 2013) as owner of the Cincinnati Sentinels who participated all five years. Walsh consults on all league matters and owns the Orlando Intimidators SFL franchise. His wife, Jaimie, owns the Kailua franchise.

@darthdestromd

Jermaine Smith

Social Media Director

Smith was a major part of the SFL's growth in 2015 through social media efforts. He was officially promoted by the league in April to oversee all social media operations and will be responsible for league growth in those areas moving forward. Smith was also voted in by league owners in Spring 2015 as an expansion owner of the D.C. Dragons.

Frank Goodin II

Multimedia producer

Goodin, an Emmy-Award winning documentary filmaker, joined the league staff in 2015, responsible for multimedia, primaraly video in advertising and promotions. Goodin has begun work on a yet-to-be-named SFL Documentary, slated for a Spring 2016 release. Goodin was granted ownership of an expansion team - the Tallahassee Pride - that same off-season.

Greg Morris

Lead Analyst

Morris, like Irvine - a resident of San Antonio, Texas - works a select number of SFL contests as analyst. He made his debut during the Winter 15 season, covering four games including the SFL Championship Game. Morris provides the next level of realism that no other sim league can say it offers.

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What started out as a sim idea in 2008 has grown into the SFL. Over years of hard work, misfired schemes, poor ownership groups and murky waters in 2010, the SFL is thriving thanks to the hard work and dedication of current ownership groups across North America.

 

In 2008, the idea began with Blitz: The League 2, simulating games and reporting final scores on message boards. The idea: What if video game created teams had seasons and storylines just like the NFL?

 

In 2009, the idea was brought to the forefront with Backbreaker. The sim community responded and the WAFL was born. 

 

In 2010, the WAFL launched, but the season lasted just three weeks, due to the poor reception of the game itself and the rookie status of the WAFL and it's operations.

Later in 2010, the league tried again on the Backbreaker platform with slimmed-down expectations. Again, the game and a split among owners on whether or not to move forward with Backbreaker caused a divide, and a second failed attempt at the concept.

 

In 2011, the league went in a new direction, adoping NCAA Football 2010 as it's game of choice. 12 teams participated in the first successful WAFL season, with the Louisville Wolfpack crowned as champions.

 

The success of 2011 brought four new teams in for 2012's season - a stellar one - capped off by a title for the Delaware Destruction.

 

2013 was a trying time, as the league dropped down to 15 franchises and failed to complete it's third season, as enthusiasm over NCAA's product decreased. The SFL was born later that year, dropping down to seven teams, taking the best ownership groups from the WAFL with it.

 

The SFL, now at 12 teams, has been growing stronger ever since.

Want to get involved as an Offensive Coordinator, Defensive Coordinator or become a player in next year's rookie draft?

 

Contact Commissioner Cameron Irvine and he can get you in touch with a franchise owner who is looking for help winning a championship.

 

The requirements to being a coach in the SFL are as follows:

  • You must own a copy of All-Pro Football 2k8 on either the XBox 360 or the PS3, it doesn't matter which.

The requirements of being a player in the SFL are as follows:

  • Be a viewer at minimum when you're playing and support the promotion of your team and the league on social media.

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